onsdag den 21. december 2016

Chaos Dwarf Rolling Pin - WIP

Evil Dwarf Cylinder Seal Rolling Pin Flatsculpts




Technical: This quick project was done at the request of Enjoysrandom, as one of several planned little breaks from the ongoing Orc slave sculpts.

This is an experiment. It's a couple of 5x10 cm flatsculpts intended to be translated into rolling pins (see also cylinder seals). Good advice was gathered from Enjoysrandom and Jackswift in particular, but I've come to realize that my steadiness of hands, eye-measurement and sense of straight symmetrical lines will not be up to the challenge of producing a cylindrical negative of the flatsculpts for resin casting. (Diameter of the cylinders will be 3 cm, take away possibly 1-2 mm.) As such I'll attempt to ask a few moulding companies, including Green Stuff World, if they have the expertise and will to carry it out on commission, and to what price. The resin moulds at Zealot will be surprisingly cheap, yet a steep commission cost could ruin the end product's price.

Should any volunteer wish to do it, then shout out! We'll see how it all turns out, but if these flatsculpts won't be turned into succesful cylinder seals soon, then perhaps the flatsculpts themselves could be cast. Either as negatives for green stuff stamps, or as resin wall pieces as the sculpts themselves are. Investigations to take place.

First of all, my sense of straight lines and symmetry are about as shaky as my sense of scale and measurement. A bit odd, given how almost all hobbies and interests involving handiwork I have had since early childhood years revolve around these, and I've also worked some with tasks requiring precision measurements (which I repeatedly failed at due to inherent weakness at this area).

This means that the plasticard panels themselves were cut to 5x10,6 or something centimetres (the extra width millimetres are there in case they would be needed for the cylinder), but I couldn't achieve perfectly straight lines after cleaning. This won't matter if the flatsculpts makes it through to cylinders, but will matter and require some hobbyist filing if the flatsculpts themselves would be cast as resin wall pieces. Furthermore, while their ends align a tad better than can be seen in the photos and they are not as wavy as they might appear, no line is perfectly straight with the wall adornments. It's all measured and very much sculpted with a ruler, but perfection it is not.

To hide these and other sculpting flaws, I went for a rougher stone texture with a less perfect finish than you would find in actual palace wall carvings in real ancient history. It should probably all come together well enough when painted, is my guess, but the customers will have to decide for themselves once they see pictures of the end products.

Reference:




Aesthetics: The top and bottom decoration borders are sculpted so as to be cross-compatible between wall sections, and this will almost certainly hold true in any potential future wall relief sculpts that might get released if these prove popular enough. The borders are there to show a mortal world caught between a rock and a hard place, with stormy lightning-ridden skies above, and hellfire and dreary underworld below, with demons and capricious gods playing cruel games with the fates of mortals in the region in-between.

Triumph & Thralldom

Sculpted with excessive, mayhap bewildering detail, these scenes and my tastes have something in common with the original Assyrian wall reliefs which inspired it: A belief in that more is more. Possibly it is just a jolly mass of chaos, and possibly it rewards the patient viewer who takes a longer look at the scenes.

The small scale of it and the original purpose of serving as a rolling pin meant that detail couldn't be taken down too intensely in the small figures, as will be obvious with the faces in particular.

The relief is divided into two halves, mimicking the Standard of your with its war and peace halves. For grimdark purposes, we instead have triumph and thralldom, i.e. the half to the left of the erupting volcano sporting evil Dwarf cruelty against a defeated Human tribe while the right side shows masses of slaves labouring at moving a stone lamassu, and the logistics involved in such an operation (simplified version of the second reference picture's two reliefs above).







Four Reliefs

The second flatsculpt is done in a different way. At the request of Enjoysrandom, this was quartered into four parts which could be rolled out all at once producing a line of scenes, but could also be used one quartered at a time, anywhere you wish on a terrain piece, i.e. producing an isolated quarter of the rolling pin and nothing else wherever you wish.

First panel based somewhat on this story, with the fourth panel sporting the burning cow from this one.


lørdag den 10. december 2016

Hobgoblin Slavedrivers - greens

Hobgoblin Slavedrivers

Admiral: "Here are two taskmasters to herd the Orcs along. Scale is still a bit off from ideal, but the size in the sculpts might be on the right track. Their feet and legs are not as lively as one could have hoped for, but they'll have to do. The first Orc pilot sculpt is a lot livelier, so the big eye-catchers should hold more movement in them.

These slavedrivers will be released as a small kit on their own, and way ahead of the Orc slaves. Will probably include a couple of small pots as kit extras depending on mould space, to make use of the reject excess Zealot sculpts. You'll see a lot of this practice in future kits, small bits and bobs that should help lend character to the whole tabletop setting."


Original Games Workshop hobgoblin is converted and painted by Fuggit Khan.


Admiral: "The armour and clothes are based on some Persian warrior garb seen in the second picture below. Note the chubby whipper. If you wonder where the amputated thrall parts went, he probably ate them! The prodder's spearhead breaks the regional inspiration, sort of, since it's based on a British bronze age spear head, not Middle Eastern/eastern Mediterranean ones, but what the heck, I just went with what looked most interesting on a quick picture search. Also note the prodder's eyepatch."

søndag den 4. december 2016

Sci-fi heads are off to the caster

The sci-fi head conversion bits are off in the mail towards the mold maker / caster.
As done with my earlier models, this will be handled by CMM (Custom Made Minis).

Usually the timeline is 2-3 month for the mold and first run of castings to be done.

lørdag den 3. december 2016

Sci-fi conversion head bits - wip

Alien Heads

Admiral: "Sculpted on the quick at the request of Bloodbeard, as one of several planned short breaks during the quite lengthy Slave Orc-Slavedriver-Bits sculpting session. You might be able to recognize them as parody versions from a couple of fictional universes.

This alien head bitz kit will test the sci-fi waters. No plans for substantial scifi things to come in the future, but the odd bit and bob and single miniature are likely to show up in the long run (fantasy is firmly in the driver's seat). In due time even historical sculpts are likely to appear, but I want to sharpen several different sculpting skills before attempting historicals":